Equations · equation

Throw

Billiards

Equation
throw angle ≈ atan(μ v_t / v_n), up to about 5°
Field
Billiards

Symbols

μ ball-to-ball friction — not a constant: the shot lab uses Alciatore's measured fit μ = 0.01 + 0.108·e^(−1.088 v), which runs from about 0.12 at a crawl to 0.02 at speed · v_t the relative speed of the two surfaces across the contact — from the cut angle, from side spin, or both · v_n the closing speed along the line of centres

Significance

During the fifth of a millisecond the balls touch, friction drags the object ball a little off the line of centres, toward the direction the cue ball's surface was sliding. A cut throws the object ball forward of the geometric line (cut-induced throw); side spin throws it left or right (spin-induced throw). Slow shots throw more — the friction has more time relative to the speed — and it saturates once the surfaces stop slipping. Chalk on the contact point can double it. Nobody pockets long, slow cuts without allowing for it.

Skills

Requires

Referenced by

equation
skill

Open on the Equations shelf — the interactive card, the filters, and everything alongside it.

From the Equations database in Notion, last edited 2026-08-26. This page is the row, rendered by the build; nothing on it is written by hand.